World Science Scholars
2.2 The Principle of Computational Irreducibility
summary
summary

  • In the computational universe, there are computationally irreducible systems that exist that can be useful, for example being able to generate random numbers.
  • The Principle of Computational Irreducibility is one of two main ideas proposed by Stephen Wolfram and described in his book, A New Kind of Science. The other, the Principle of Computational Equivalence, is covered in Lesson 2.6.
  • The Principle of Computational Irreducibility states that the only way to determine the answer to a computationally irreducible question is to perform or simulate the computation.
  • Some cellular automata systems highlighted in A New Kind of Science, like rule 110*, show repetitive patterns alongside random and more complex ones.
  • Rule 30 Cellular Automaton is another example highlighted in A New Kind of Science that demonstrates the limitation of predictive science and is one example that helps to visualize the Principle of Computational Irreducibility.
  • Computational irreducibility is the phenomena that simple rules can cause complicated behavior and impedes our ability to make predictions or apply mathematical equations to understand what will happen.
  • *Note: A full list of cellular automaton rules appear in Chapter 3, “The World of Simple Programs”, in Wolfram’s book, A New Kind of Science.


Send this to a friend